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Minecraft pluginv4.0.1.4Published

zAuctionHouse

The best auction house plugin, mandatory for your server.

Permanent licence€12.00

Dupe and redis fixes !

v4.0.1.4

**Read this before updating a network.** This release closes a long list of item and money duplication paths. Two setups that used to start are now refused, and operations that used to silently overwrite the database now fail with a message. That is intended, but your players and your staff will see it on day one. **Before you update** - **SQLite + the Redis addon is now refused at startup.** Each server kept its own SQLite file, so nothing was ever synchronised while every node claimed to be clustered. Switch storage-type to MYSQL or MARIADB first - **A server that loses Redis now blocks…

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Somes fixs

v4.0.1.3

- **Added** FastStats metrics integration alongside the existing bStats reporting. The FastStats client is bundled and relocated in the final JAR, starts after plugin initialization, and shuts down cleanly with the plugin - **Fixed** The final plugin JAR containing three duplicate META-INF/faststats.properties entries. FastStats is now scoped to the root plugin module, and Shadow keeps a single copy of its identical version metadata - **Added** Indonesian (id) locale with translated configuration, messages, rules, categories, Discord settings, inventories, and patterns. Automatic language…

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Add more permissions

v4.0.1.2

- **Updated** CurrenciesAPI dependency from 1.0.13 to 1.0.14 - the misspelled ExcellentEconomy economy type is renamed from EXCELLENTEECONOMY to EXCELLENTECONOMY. Both spellings are now accepted as a type in economies.yml; the old one is deprecated and will be removed in a future CurrenciesAPI release - **Added** Permission for admin button: - admin\_expired\_items\_remove, allow players to remove expired items from the auction house - admin\_logs\_give\_item\_to\_player, allow players to give items to other players from the auction house logs - admin\_purchased\_items\_remove,…

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Add option for decimal price !

v4.0.1.1
  • Added allow-decimal-prices option in config.yml (default true) - when set to false, players can no longer list items for a price containing decimals (e.g. 10.5); only whole-number prices are accepted. Enforced on every sell path (the /ah sell command and the sell-inventory confirm button) via SellService, and shows the new price-decimal-not-allowed message. Option and message synced across all language files (en/fr/es/it/th)
  • Added CrazyAuction migration.

Bug fixs !

v4.0.1.0

- **Fixed** Critical cross-server duplication where a sold item reappeared in the seller's items (multi-server / Redis). When purchased-item.give-item: true, a purchase set the database row to DELETED before broadcasting the ItemBought event; on every other server the ItemBoughtListener re-fetched the item via selectItem (which filters out DELETED rows), got null, and bailed out **before** removing the listing from its in-memory store. The ghost listing therefore survived on all non-buyer servers and the seller still saw it in /ah selling. The listener now removes the listing from in-memory…

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