zMenu
Ultra complete menu plugin
Anti dupe
v1.0.1.7- Added number of inventory loaded with command /zm reload
- Added anti dupe system with NMS Tag and PDC
- Fix model id value in config, you can now you modelId, customModelId or customModelData
- Fix player head for 1.20+ (https://blog.jeff-media.com/creating-custom-heads-in-spigot-1-18-1/) https://github.com/Maxlego08/zMenu/issues/16
- Fix docs for potion
- Added information about potion in 1.8 - 1.12. You have to do this:
material: POTION durability: 16454
New Requirement system
v1.0.1.6- Start of the translation of the plugin documentation in French. If you want to translate zMenu documentation into your language, please contact me. - You can use multiple placeholders now, do like this: Be careful, you must put an **s** to **placeholder**, otherwise it will not work. - You can use now the text **placeholder** instanceof **placeHolder** - Start new way to configure the plugin, you have now **requirement** and **actions**: A requirement consists of a permission list to check (placeholder, permission, regex and item), an action list on success and an action list on…
API Changes
v1.0.1.5- Fix button load if type doesn't exist - Add onBackClick in Button, is called when a player will click a BACK button just before performing his action. - Add method setMaxPage in InventoryDefault class - Add event cancel before use the button. It is now possible to activate the click of items in the inventory from the api
Commands fixs
v1.0.1.4- Inventory can load with error in button - Fix commands register and unregister. The commands are now saved in the plugin that will load the command. - Fix Firework meta for firework rocket - Improve documentation: #15