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Minecraft pluginv1.1.2.0Published

zMenu

Ultra complete menu plugin

Permanent licenceFree

Bug fix + JUMP Button

v1.0.2.3
  • Fixed the pattern display, they will now appear first and let the more important buttons pass over
  • Fixed MenuItemStack build method, add boolean for use cache or not
  • Fixed PAPI use if player is null
  • Create new button type: JUMP #34

Executable items

v1.0.2.2
  • Added open menu with item interaction #29 by EnzoShoes
  • Added /zm giveopenitem <inventory> [<player>]

[IMG]

More actions !

v1.0.2.1

- Added the ability to perform actions when clicking. For simple actions you no longer need to use a click\_requirements. - Added [ShopKeeper](https://www.spigotmc.org/threads/shopkeepers.447969/) support for action. [\#27](https://github.com/Maxlego08/zMenu/issues/27) - Added deny and success action for each requirement. In addition to its global actions, you can add them for each requirement. Perfect to set the error message for the player. - When creating ItemStacks, the plugin will no longer use PlaceholderAPI if the item contains no placeholders. - Added cache system for ItemStack. If…

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Bug fixs and new features

v1.0.2.0
  • Added ANY and ALL support for click requirements #24

  • Added a check when displaying the item to prevent that if the slot is outside the slots this triggers an error but just a message in the console

  • Fix error with 1.20.4

  • Fix error with Meta

  • Fix error with slot page and else button

  • Fix checkPermission with view requirement who made it check placeholders and permissions impossible

Bug fixs

v1.0.1.9
  • Added back type for action requirements
  • Improved ItemStackLoader. This class is used for converting inventories from GuiPlus.
  • Fixed loaded messages