Skip to content
zMenu icon
Minecraft pluginv1.1.2.0Published

zMenu

Ultra complete menu plugin

Permanent licenceFree

Yeah, too many thing

v1.1.1.5

**New Features** - **Player Inventory Placeholders**: Added %zmenu\_player\_empty\_slots% to get the number of free slots in the player's inventory, and %zmenu\_player\_item\_count\_<MATERIAL>% to count the total amount of a specific item. These placeholders work even when the bottom inventory is hidden with clear-inventory: true, allowing shop menus to check if the player has enough space before purchasing. - **Custom Commands**: Add a new field actions-requirements for custom commands, allowing you to specify requirements that must be met for the command's actions to execute. This…

Read more

Bedrock is now available !

v1.1.1.4

**New Features** - **Bedrock Inventory Support**: Added full Bedrock inventory support via Geyser/Floodgate integration. Includes Bedrock-specific actions, buttons, input builders (with placeholders support and legacy color code conversion), drag button, inventory replacement, dialog support, and Bedrock player validation. - **Inventory Replacement**: Implemented inventory replacement functionality, allowing inventories to be dynamically replaced across various classes. - **ItemStack Build Context**: Added ItemStack support to build context and updated durability handling in menu item…

Read more

New features !!

v1.1.1.3

**New Features** - **Pagination Management System**: Introduced PaginationManager with PaginationButton, PaginationNextButton, and PaginationPreviousButton classes, allowing a single button to handle pagination. Includes max page tracking and optimized page size handling. - **Pagination Placeholders**: Added pagination-related placeholders to MenuPlaceholders for enhanced inventory navigation. - **Reset Pagination Action**: New ResetPaginationAction and loader to reset pagination state for button paginations. - **Skip Close Actions on Inventory Switch**: Added skip-close-actions-on-switch…

Read more

Bugs fixes

v1.1.1.2

**Bug Fixes** - Fixed openWithOldInventories method crash on 1.20 by using CompatibilityUtil.getTopInventory() for safe inventory access. - Fixed trim pattern and material validation: now uses Bukkit Registry instead of the hardcoded TrimHelper, with proper error messages listing all available patterns/materials when a key is not found. - Fixed null ItemFlag entries causing errors when applying flags to item meta. - Fixed EnchantmentGlintOverrideComponent not handling false values correctly - previously only true was applied, now both true and false are respected. - Fixed click requirements…

Read more

Bugs fixs !

v1.1.1.1

**New Features** - **MMOItems Support**: Added material loader for MMOItems plugin integration. - **Enchantments Component**: Added enchantments component support for item configuration. **Performance** - Performance improvement for items that will use a player's nickname to be displayed (player-head optimization). **Bug Fixes** - Fixed enchant key parsing in configuration. - Fixed enchantments component initialization. - Fixed title parsing before sending to player in PlayerTitleAnimation. - Fixed dynamic material check in menu item stack caching logic. - Fixed %player% as a valid…

Read more